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IGNXbox Dave Perry InterviewMr. Shiny talks about the future of the console wars, and the Xbox. June 23, 2000:: Where there's a new console, there's Dave Perry, the main man behind such games as Earthworm Jim and the recently released Messiah. We caught up with him during the development of his company's latest game, Sacrifice, to ask him his opinions on the Xbox.
Dave Perry: Hmmm... I started back in 1981, so I have made dozens of games now. The biggest sellers were... Teenage Mutant Ninja Turtles, Aladdin, The Terminator, Earthworm Jim. I am building a website at: www.dperry.com to help new talent into our industry.
DP: Sacrifice is flying along. It's a new technology and that is always a risk. So we have kept quiet (unlike we did with Messiah) until we were able to demonstrate it completely working. I am very very proud of our Sacrifice team. You can track their progress at: www.sacrifice.net.
DP: I am, however Sacrifice is a very large/epic title and so the smaller amount of RAM in the X-Box could be a problem. So we have agreed to wait to see the final footprint of the finished PC game and then see if it could indeed make the journey over. IGN Xbox: What is your overall opinion on the X-Box? Was it a good idea for Microsoft to jump into the console gaming industry? DP: I think it's a fantastic idea for Microsoft. (I think their money was burning a hole in their pocket.) Microsoft is very welcome into the console business; they have joined with excellent partners. The problem is that I don't believe their marketing department will be able to focus on games. They are doing good now, but I expect to start hearing how the Xbox is where I will want to do my email, get recipes, plan vacations etc... That will confuse the public and gamers. Gamers want a console, not a terminal. If the Xbox team (who I respect) can keep control of the marketing, then it's gonna be a great thing.
DP: The chance of the PC industry suffering is 110%. Why? Well, because the best PC talent will be headhunted for well funded X-Box start-up teams. It's a natural move for them. The programmers that remain on PC will be the guys that: (a) Hate consoles / (b) Don't like to sell lots of their games / (c) Need the 'latest' hardware to get their stuff to work / (d) Like the challenge of working on unstable/random hardware configurations.
DP: Re-direct some of the hundreds of millions of marketing dollars into licensing the best game titles. Gamers will flock to the best hardware with the best games no matter how clever your advertising is.
DP: Because they know that average parents won't spend over $150 on their kids toys. However they will spend $299 if it becomes a "ADULT" purchase.
DP: Sorry I am not being clear... To get it INTO the home, you have to win somebody's heart. For $299, you generally have to get them to the "I want it enough to nag for it" stage. You need to really target someone in the family first. The others come later. Remember now you need them to say "No I don't want a PS2 or a Dolphin". You gotta really have the best games machine without a shadow of a doubt.
DP: Publishers will combine, many will die. Games will get more expensive to make (I mean REALLY!). Hollywood service providers will naturally become part of the process (I love to argue this one, but I am on record now). The business will swing back to licensing mode like it was in the early 90's (to attempt to reduce risk on the expensive games). I think all 4 hardware makers will survive in some form, but 3 could be #1. Mistakes will stop them being #1.
DP: Yes, timing is everything. Sony will only step up their aggression level with this knowledge to get the best head start possible.
DP: Yes for sure... I am really concerned for Sony that they need to somehow train developers how to overcome the hurdles on their machine. They need to stop the developers complaining right now. Showing that games can look like Metal Gear Solid 2 does not solve the problem. The Xbox will welcome with open arms the sloppy guys that could not hack it on PS2.
DP: Heck yes... Ever seen "Saving Private Ryan". The bodycount will be extremely high.
DP: It's a great question. I don't see Nintendo, Sony or Microsoft calling it quits. It's too big a business for them to accept failure in. Sega swear blind they are not out also. I think they are all in for the long haul, but it's going to be a lot more difficult for Sony to be so dominant again.
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